God Hand of the Gods Card List

Search

Pantheon

Rarity

Type

Isis

Warcry: Give all friendly units Afterlife: Resurrect.

Janus

During your draw step, reveal the top card of both decks. Draw one and place the other on top of your enemy’s deck.

Jing Wei

  • Mana Cost: 7
  • Attack: 5
  • Health: 4
  • Type: God
  • Pantheon: Chinese
  • Rarity: Rare

Warcry: Spawn a Wind Elemental

Kali

Warcry: Kill a unit with 5 or more health.

Reincarnate: +3/+3.

Khepri

  • Mana Cost: 4
  • Attack: 1
  • Health: 4
  • Movement: 3
  • Cooldown: 2
  • Type: God
  • Pantheon: Egyptian
  • Rarity: Common

Warcry: Deal 1 damage to all units then heal all friendlies for 1.

Kukulkan

Whenever another friendly dies, spawn a tornado on a random enemy unit dealing 2 damage and displacing them.

Kumbhakarna

Guard, Has 0 movement.

Reincarnate: Gains +6/+0 and 3 Movement.

Loki

  • Mana Cost: 5
  • Attack: 6
  • Health: 3
  • Movement: 3
  • Cooldown: 2
  • Type: God
  • Pantheon: Norse
  • Rarity: Legendary

Loki can teleport up to three tiles away when attacking.

Medusa

  • Mana Cost: 5
  • Attack: 3
  • Health: 5
  • Movement: 2
  • Cooldown: 2
  • Type: God
  • Pantheon: Greek
  • Rarity: Legendary

Attacks transform all units that are NOT Gods into stone.

Mercury

  • Mana Cost: 3
  • Attack: 3
  • Health: 3
  • Movement: 3
  • Type: God
  • Pantheon: Roman
  • Rarity: Epic

Warcry: Randomly deal 1 damage to enemies three times.

Ne Zha

  • Mana Cost: 3
  • Attack: 2
  • Health: 4
  • Movement: 6
  • Type: God
  • Pantheon: Chinese
  • Rarity: Rare

If you played a spell this turn, Ne Zha hits an additional time when attacking.

Neith

  • Mana Cost: 5
  • Attack: 4
  • Health: 4
  • Movement: 2
  • Cooldown: 3
  • Type: God
  • Pantheon: Egyptian
  • Rarity: Free

Whenever a friendly is healed gain global range until the end of your turn.