Minion Hand of the Gods Card List

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Pantheon

Rarity

Type

Juggernaut

Whenever this unit kills a unit, it can move and attack again.

Kang

Immune: Ranged.

Marksman

Whenever a friendly God enters the battlefield, gain +1/+0.

Mercenary

Warcry: Gain +1/+1 for every other friendly adjacent to your Summoning Stone.

Nacom Warrior

Whenever another friendly dies, draw a card.

Occult Deadeye

Afterlife: Return a random God from your graveyard and reduce its cost by 1.

Rapacious Satyr

All enemy units played on the same row as Rapacious Satyr take 2 damage.

Sacred Warrior

Whenever a friendly is healed, draw a card.

Sagittarius

Warcry: Spawn a random unit that costs 3 or less.

Satyr Pathfinder

Your Opponent can only play 1 card per turn.

Scion of Doom

Warcry: Give a friendly unit +2/+0 until the end of your turn.

Sellsword

Warcry: Heal your Summoning Stone for 3.