Give all friendly Zombies +2/+2.
Return a unit to the owner’s hand.
Spawn a random unit from your opponent’s deck under your control.
Give a God +1/+0. When you play a God, return this card from your graveyard.
Deal 1 damage. If the target is killed, leave behind a Zombie.
Spawn a random God from your graveyard. It gains +2/+2.
Deal 1 damage to all enemies.
Kill a friendly unit and add two copies of it to your hand.
Give a friendly Immune: Damage and can not be killed until your next turn.
Give a friendly unit Afterlife: Resurrect.
Draw a card from your opponent’s deck.
Deal 3 damage to a unit. If a friendly has died this turn, deal 5 damage instead.