Discover an Egyptian spell and add a copy of it to your hand.
Your Summoning Stone cannot take more than 3 damage from a single source.
Stun all enemies in target column and draw a card.
Explode all Lava tiles dealing 1 damage to adjacent enemies. If this card is included in your deck, the match starts with two Lava tiles on the battlefield.
Copy every friendly God in play and spawn an avatar of them. These avatars have Charge and die at the end of the turn.
Stun enemy units in a 2×2 area and leave lava in tiles with no units.
Select a friendly unit.
Whenever it is targeted, spawn a 4/4 copy of it.
Give a friendly unit Immune: Enemy Spells.
Both players spawn the highest costed unit in their hand.
Your spells cost 1 less.
Give a friendly unit Charge. It can not attack Summoning Stones until your next turn.
Give all friendly units +1/+1.