Restore 1 health to all friendlies in target column.
Spawn a random unit from your opponent’s deck under your control.
Spawn a random God from your graveyard. It gains +2/+2.
Kill a friendly unit and add two copies of it to your hand.
Give a friendly unit Afterlife: Resurrect.
Afterlife: Poison a random enemy unit. They die at the end of the next turn.
Whenever a friendly is healed, gain +1/+1.
At the start of your turn heal all friendly units next to your Summoning Stone for 1.
Deal 2 damage to a unit.
Whenever a friendly is healed, deal 2 damage to all enemy units on the same row as Thoth.
Discover a card with Afterlife.
Draw two cards.