Warcry: Target friendly unit gains Protect: 1. If the target is a God give it Protect 2.
Can attack twice per turn.
At the end of your turn spawn a Spiderling.
Warcry: Pull an enemy to you and Stun them.
Warcry: Reveal the top card of your deck. Deal its cost as damage to an enemy.
Return all units to their owner’s hand. Reduce the cost of Gods returned to your hand by 1.
Warcry: Deploy anywhere on the battlefield dealing 2 damage to adjacent enemies.
Spawn a random Greek God.
Both players spawn the highest costed unit in their hand.
Player turns last 20 seconds.
Double the base attack of a friendly unit.
Kill an enemy God.