Warcry: Deal 1 damage to enemy units.
Reincarnate: Your Warcry now deals 2 damage.
Discover a 0 cost 1/1 clone of a random unit in your hand.
Warcry: Kill a friendly unit and gain attack equal to its cost. Afterlife: Spawn a 3/3 Avatar.
Copy every friendly God in play and spawn an avatar of them. These avatars have Charge and die at the end of the turn.
Return a unit to its owner’s hand.
Reincarnate: costs (4).
Deal 3 damage.
Reincarnate: now deals 1 damage.
Draw a card from your deck and from your opponent’s deck.
Give a unit +1/+1.
Reincarnate: now gives +2/+2.
Create a friendly clone of any unit in play.
Replace your Leader Ability with: Discover a card in your deck.
Warcry: Kill a unit with 5 or more health.
Guard, Has 0 movement.
Reincarnate: Gains +6/+0 and 3 Movement.