Drop a Zombie from the sky and deal 1 damage to all adjacent enemies.
Turn an enemy unit into a friendly Zombie.
If you control 2 or more Zombies, draw 2 cards.
Your Leader Ability now deploys 2/2 Zombies.
Discover a card from your graveyard.
Whenever another friendly dies, gain +1/+0 and +1 movement.
Whenever another friendly dies, spawn a tornado on a random enemy unit dealing 2 damage and displacing them.
Deploy two 1/1 Zombies.
Give all friendly Zombies +2/+2.
Deal 1 damage. If the target is killed, leave behind a Zombie.
Deal 3 damage to a unit. If a friendly has died this turn, deal 5 damage instead.
During your draw step, reveal the top card of your deck and a random card from your graveyard. Add one to your hand and place the other in your graveyard.