Warcry: Heal your Summoning Stone for 3.
Warcry: Destroy two Structures.
Whenever Spartan kills a unit, spawn a random unit that costs 2 and give it Charge.
At the start of your turn, gain +1 range.
If you control another beast, Suku has Charge.
Adjacent friendly units have +1/+0.
If adjacent to a friendly unit, has +2/+0.
Afterlife: Tomb Warden becomes a 6/5.
Warcry: Move to a random enemy unit and Stun them.
Warcry: Give a friendly unit +2/+1.
Whenever this unit takes damage, draw a card