Copy every friendly God in play and spawn an avatar of them. These avatars have Charge and die at the end of the turn.
Deploy a Canopic Jar. Whenever a friendly is healed, deal the amount healed as damage to the enemy summoning stone.
Select a friendly unit.
Whenever it is targeted, spawn a 4/4 copy of it.
Both players spawn the highest costed unit in their hand.
Player turns last 20 seconds.
Deploy three 0/3 Obelisks.
Destroy all friendly Zombies and deal 2 damage to enemies adjacent to a Zombie
Warcry: Give a Beast +2/+2.
Double the base attack of a friendly unit.
Move all enemy units to a random adjacent tile.
Deal 3 damage to an enemy and spawn a Venator.
If Fafnir is included in your deck, you can not play cards that cost 5 or more.