Skip to content
Hand of the Gods Top Decks
CARDS, DECKS, & NEWS
Cards
Chinese Cards
Egyptian Cards
Greek Cards
Hindu Cards
Mayan Cards
Norse Cards
Roman Cards
Neutral Cards
Decks
Chinese Decks
Egyptian Decks
Greek Decks
Hindu Decks
Mayan Decks
Norse Decks
Roman Decks
Deck Builder
Register
Login
HotG Top Decks
Cards, Decks, & News
Cards
Decks
Deck Builder
Register
Login
Legendary Hand of the Gods Card List
Search
Pantheon
All Pantheons
Chinese
Egyptian
Greek
Hindu
Mayan
Neutral
Norse
Roman
Rarity
All Rarities
Free
Common
Rare
Epic
Legendary
Type
All Types
Beast
God
Leader
Minion
Spell
Structure
ASC: Name
DESC: Name
ASC: Mana Cost
DESC: Mana Cost
ASC: Attack
DESC: Attack
ASC: Health
DESC: Health
Include Tokens
Info
Gallery
Table
Deal 4 damage to all enemies.
Warcry
: Deal 3 damage and
Root
all enemies in target area.
Deal 3 damage to all enemy units. Enemies killed leave behind a Zombie.
Spawn three random Gods from either graveyard under your control.
Warcry
: Consume all friendly Zombies. Gain +1/+1 for each Zombie consumed.
Warcry:
Poison enemy units on target column leaving a poison pool in tiles without units. Units that end their turn on these tiles are poisoned.
Deal 3 damage to an enemy then 3 Damage to all enemies on the same row.
Warcry
: Deploy a Flag anywhere on the map.
Attacks hit adjacent enemies.
Warcry
: Deploy two Fire Imps.
Warcry
: Deal 2 damage to up to three enemy units and Banish units not killed.
Whenever you play a spell, deal 1 damage to all enemy units.
Warcry
: Give all friendly units
Afterlife
: Resurrect.
During your draw step, reveal the top card of both decks. Draw one and place the other on top of your enemy’s deck.
Warcry:
Kill a unit with 5 or more health.
Reincarnate:
+3/+3.
Whenever another friendly dies, spawn a tornado on a random enemy unit dealing 2 damage and displacing them.
Heals to full at the end of each turn. Whenever this unit deals damage gain +1/+1.
Loki can teleport up to three tiles away when attacking.
Attacks transform all units that are NOT Gods into stone.
Warcry
: Gain +1/+1 for every other friendly adjacent to your Summoning Stone.
Warcry
: Enter a friendly unit and give your attack and health as a buff to that unit.
Take control of an enemy God.
Warcry:
Add a Poisonous card to your opponent's hand.
Warcry:
Return all enemy units on Poseidon's row to their owner's hand. Add a random god to your hand for each returned.
Immune:
Return damage,
Protect:
1.
Reincarnate:
gains
Immune:
Enemy Spells
class='wp-pagenavi' role='navigation'>
Page 1 of 2
1
2
»
We use cookies to ensure that we provide you the best experience on our website.
View Cookie Policy.
I Accept