Deal 2 damage and spawn a random 2 cost unit.
Kill a random friendly and and enemy unit and spawn a friendly Zombie on the tile where the enemy unit died.
Deal 4 damage to all units in target Column and knock them towards their Leader.
Discover an Egyptian spell and add a copy of it to your hand.
Whenever another friendly dies, deal 1 damage to the enemy summoning stone.
Give a friendly unit Immune: Enemy Spells.
Whenever another friendly dies, gain +2/+2.
Afterlife: Deal 5 damage randomly split between adjacent enemies.
Give all friendly units +1/+1.
Set a unit’s health to 1.
Turn an enemy unit into a friendly Zombie.
Afterlife: Spawn two 1/1 Decrepit Fractures.