Deploy a Runestone of Ire. All friendly units have Charge.
Deal 1 damage to all enemies.
Whenever a friendly is healed, draw a card.
Kill a friendly unit and add two copies of it to your hand.
Warcry: Spawn a random unit that costs 3 or less.
Give a friendly Immune: Damage and can not be killed until your next turn.
Your Opponent can only play 1 card per turn.
Give a friendly unit Afterlife: Resurrect.
Warcry: Give a friendly unit +2/+0 until the end of your turn.
When Scylla kills a unit, gain +3/+0 until the end of your next turn.
Warcry: Heal your Summoning Stone for 3.
Draw a card from your opponent’s deck.