With the change to sacrifice this opens up possibilities of increasing the burst damage from canopic jar in conjunction with appeasement.
Deck is a very rough draft don’t play it yet.
hand size issues; too many situational cards means drawing extra cards can be hard
mana issues; the deck takes a lot of mana to complete the steps for the combo
Ideal combo 4 canopic jars 2 Pharaohs health = 24 damage
– 1 hive
the best appeasement target in the game, didn’t need two though becomes useless at two
– 2 deserted warrior
only sometimes need execute
helps with mid game sustain
helps reduce board pressure mid game
+2 sacred warrior
better than departed warrior
stun is really good at giving you free mana to ignore the board and develop towards combo by drawing more cards/using appeasement