The Hunt – Open Beta Patch 0.32 Patch Notes – New Cards, Deck Search, and The Gauntlet!

A big patch is scheduled to be released next week and will introduce a bunch of new cards, deck search and filtering, and the new queue: The Gauntlet!


New Cards!

  • Aegean Outcast – Neutral
    • Melee Unit, 4 Mana, 4/4, Common
    • Warcry: Swap the attack and health of a unit.
  • Occult Deadeye – Neutral
    • Neutral Ranged Unit, 5 Mana, 4/4, Rare
    • Afterlife: Return a random god from your graveyard and reduce its cost by 1.
  • Siege Master – Neutral
    • Ranged Unit, 3 Mana, 4/1, Common
    • Warcry: Destroy two Structures.
  • Sellsword – Neutral
    • Melee Unit, 3 Mana, 3/3, Common
    • Warcry: Heal your Summoning Stone for 3.
  • Tusky – Neutral
    • Melee Unit, 3 Mana, Beast, 4/2 , Common
    • Warcry: Move to a random enemy unit and stun them.
  • Da Ji – Chinese
    • Melee God, 5 Mana, 5/5, Epic
    • Warcry: Give a Beast +2/+2.
  • Inferno – Chinese
    • Spell, 10 Mana, Common
    • Deal 8 damage.
  • Artemis – Greek
    • Ranged God, 7 Mana, 4/5 , Rare
    • Warcry: Reveal the top card of your deck. Deal its cost as damage to an enemy.
  • Shock and Awe – Greek
    • Spell, 3 Mana, Rare
    • Silence an enemy and trigger a friendly god’s Warcry.
  • Bacchus – Roman
    • Melee God, 4 Mana, 4/4 , Rare
    • At the start of your turn, Bacchus drinks his wine and gets an additional random effect.
      • Protect 1
      • +1/+1
      • Attacks hit adjacent enemies
      • Immune: Melee
  • War Burden – Roman
    • Spell, 3 Mana, Common
    • Target a unit. The owner’s cards cost 1 more until the unit is removed from play.
  • Grave Dig – Mayan
    • Spell, 1 Mana, Rare
    • Discover a card from your graveyard.
  • Agni – Hindu (Adjusted Passive)
    • Costs 4 to play at first.
    • Warcry: Deal 1 damage to enemy units.
    • Attack reduced from 4 to 2.
    • Reincarnate cost is 6 mana.
    • Reincarnate Warcry: Deal 2 damage to enemy units.
  • Aspect of Life – Hindu
    • Spell, 2 Mana, Rare
    • Discover a 1/1 clone of a random unit in your hand.
  • Shard of Bhum – Hindu
    • Spell, 1 Mana, Common
    • Deal damage to an enemy unit equal to the number of Structures you control.


This patch we are introducing a robust Deck Builder Search and Filter system, with multiple options to sort through your collection. All filters options are togglable, so players can identify exactly what type of card they want in their deck. The filter is accessed in your collection menu by selecting the Filter icon next to the Disenchant Extra option. The Deck Builder Search and Filter allows players to sort through the following options:

  • Search
    • Look up any card by name or card text!
  • Included Unowned Filter
  • Included Owned Goldens Filter
  • Mana Cost Filter
    • Players will be able to select multiple Mana Costs when using this filter.
  • Type Filter
    • Beast
    • Structure
    • God
    • Leader
  • Rarity Filter
    • Free
    • Common
    • Rare
    • Epic
    • Legendary
  • Keyword Filter
    • Afterlife
    • Banish
    • Charge
    • Discover
    • Guard
    • Immune
    • Melee
    • Protect
    • Ranged
    • Reincarnate
    • Root
    • Silence
    • Stealth
    • Stun
    • Warcry


Everything is on the line in our new game mode! The Gauntlet is comprised of four individual queues that players can compete in to earn unique rewards with each patch cycle. Every patch will feature four separate game mode variants with different requirements that change the way you build your decks and play the game.

Compete against other players with the goal of reaching 8 wins, but be careful, one loss and your run ends. Players will only have a single entry per day into each of the two active gauntlets, so plan your decks carefully before entering.

Gauntlet Details

  • Only decks created from your collection and meeting the deck requirements will be eligible for use in the Gauntlet. This must be done before entering the queue.
  • Rewards will be granted to players who achieve 8 wins.
  • Monday at 5am EDT – Friday at 5am EDT players will be able to access two weekday gauntlets.
  • Friday at 5am EDT – Monday at 5am EDT players will be able to access two weekend gauntlets.
  • After a player has won or lost a specific gauntlet type, they will not be able to enter that same gauntlet again until the daily cooldown resets at 5am EDT.

Open Beta Patch 0.32 – The Hunt Gauntlet Rotation

Week Day Gauntlet 1: Pauper

  • Players can only create decks that are comprised of Free and Common Cards.
    • Rewards
      • 8 Wins: Chang’e Cutesy Avatar  + 2 Core Packs + 100 Favor

Week Day Gauntlet 2: Divine Battle

  • Decks must contain at least 10 God Cards from Norse, Greek, or Mayan. Players can only queue with Norse, Greek, or Mayan decks but they must contain at least 10 Gods.
    • Rewards
      • 8 Wins: Cutesy Skadi Avatar + 2 Core Pack + 100 Favor

Weekend Gauntlet 3: Prodigal

  • Players can only create decks that contain Rare, Epic, and Legendary Cards. This means that no Free or Common cards can be used.
    • Rewards
      • 8 Wins: Cutest Freya Avatar + 3 Core Packs + 150 Favor

Weekend Gauntlet 4: Pantheon Wars: Egyptian vs Chinese

  • Players can only queue with Egyptian or Chinese decks. This means that all other pantheons are not allowed in this queue
    • Rewards
      • 8 Wins: Cutesy Bastet Avatar + 3 Core Packs + 150 Favor


Quick Open Packs

  • We have added a quick open option for players to open their card packs instantly. Players can either select the button, or press spacebar to use the quick open feature.

Unit Bars

  • Added an icon for Silence on Unit Bars.


  • Cleaned up text formating for deck names.
  • Added a delay when mousing over units inside of the Collection Screen.
  • Units no longer say their voice lines in the collection screen.

Turn Timer

  • Turn timer has been reduced from 80 to 70 seconds.


  • Cleaned up text formatting for Keyword Tooltips on Cards.


  • Annihilation – Egyptian
    • Mana cost increased from 6 to 7.
  • Anubis – Egyptian
    • Attack reduced from 4 to 3.
    • Health reduced from 5 to 4.
  • Aphrodite – Greek
    • Warcry is no longer removed from a friendly unit when Aphrodite is killed.
    • Can no longer target Summoning Stone.
  • Bakasura – Hindu
    • Ignores “protect” on return damage.
  • Blight – Mayan
    • Mana cost increased from 6 to 7.
  • Blood Bond – Mayan
    • No longer leaves behind Zombies.
  • Cabraken – Mayan
    • Health reduced from 7 to 6.
  • Freya – Norse
    • Targets reduced from 4 to 3.
  • Kali – Hindu
    • Now kills units with 5 or more health.
  • Lernaean Hydra – Neutral
    • Mana cost increased from 6 to 7.
  • Pillar of Creation – Hindu
    • Avatars no longer die at end of turn.
    • Avatars no longer have charge.
    • Avatars are 2/1 instead of 2/2
  • Pillar of Earth – Hindu
    • Warcry: Deal 1 damage and root an enemy unit. Enemies have 1 less movement.
  • Pillar of Fortitude – Hindu
    • No longer stacks.
  • Pillar of Parity – Hindu
    • Increased health from 1 to 2.
  • Pillar of Patience – Hindu
    • Enemy cards cost 1 more mana.
    • At the start of your turn, draw another card.
  • Pillar of Life – Hindu
    • Now Heals at the end of your turn instead of the start of your turn.
  • Sol – Norse
    • Attacks now deal 1 damage to adjacent enemies.
  • Thoth – Egyptian
    • Attack reduced from 3 to 2.
    • Health reduced from 5 to 4.
  • Vamana – Hindu
    • Increased base stats from 1/1 to 3/3


  • Fixed an issue where the Hindu Pantheon Quest was displaying an error message instead of the quest details.
  • Fixed an issue where Sun WuKong Eagle Form was only adding +1 Movement instead of doubling. (Hotfixed).
  • Fixed an issue where international versions were not properly displaying spawned unit tooltips (Hotfixed).
  • Fixed an issue where Pillar of Creation did not have a spawned unit tooltip.
  • Fixed an issue where several units had missing and incomplete Keywords in their descriptions.
  • Fixed an issue where multiple unit effects would not appear in the combat log.
  • Fixed an issue where Ares pulling an Inferno Cannon would cause Inferno Cannon to deal return damage.
  • Fixed an issue where Pillar of Retribution would proc when changing ownership.
  • Fixed an issue where Bakasura was unable to go through immunities and protect.
  • Fixed an issue where Cabrakan’s ability would trigger when playing Poisonous.


  • Fixed an issue where Settings were not being saved when restarting the title (PS4)
  • Fixed an issue where players were unable to rename a deck immediately after previously renaming one.
  • Fixed an issue with cursor focus when re-entering the Deck Editor.

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